Published on February 8, 2006 by admin

Introduction
裝設在時尚PUB-香檳III男廁內的互動裝置
當男客酒喝多痛快洩洪時 同時也灌溉了廁所裡的數位花朵
當”灌溉”的量越多 也瞄越準時 牆上的花朵也益發盛開茁壯
而最後讓花朵綻放登頂的人就是贏家!!
花朵視覺風格設定 (The visual style of these three flowers):

This project is an installation with digital flowers blooming in the men’s room of Champagne Disco Pub. The urinal in the men’s toilet is designed as a ditch and there are three glass-shaped sensors embeded on it. When a man urinates on one of these sensors, the projective flower corresponding to this sensor will appear on the wall behind the sensors and begin to grow. As long as the man continues to trigger the sensor, branches of this flower will keep growing until the main branch reaches the top of the screen then the biggest flower bud will bloom. Otherwise the flower will wither away until it disappears. This interactive installation is a funny and easy game for men to compete to see who can get the biggest flower for aiming at the sensors the longest.
Video–>http://www.youtube.com/watch?v=t1DXvsnh6Eo
For more detailed information, please refer to Techartgroup
Date: 2005/12-2006/2
Client: Champagne Disco Pub (Taipei, Taiwan)
My contribution: Graphic design, Animation, Multimedia programming
**Disclaimer: This project was developed with Techartgroup. I claim no ownership over it.
Published on December 17, 2004 by admin

Introduction
“宋徽宗的御花園”是天工開物為故宮宋代文物大展所設置的互動裝置
包括互動屏風 觀眾可以用古典圓扇搧動屏風中飛舞的彩蝶 藉以觸發互動
或是在互動桌面上 賞玩宋徽宗的真跡 以及著名的寒食帖
The project was part of the National Palace Museum’s exhibition which showed the artwork collection of Sung Hui-Tsung-the emperor that ruled North Sung Dynasty from 1082AD to 1135AD.
To make visitors experience the atmosphere of Sung Dynasty impressively and make learning art history more interesting, we designed two interactive installations-an interactive Chinese silk-screen and an interactive Chinese-style table. Rather than using mouse and keyboard, visitors could browse these artworks by a Chinese round silk fan or just touching the surface of the table. Through this project we successfully combined cultural resources with digital technology and designed interesting interface through the inspiration of our own cultural context. As a result, after the initial exhibition in Taipei these installations were exhibited in other cities around Taiwan.
The Interactive Table
The interactive table contained a multiple-user answering game based on artistic knowledge. Visitors could touch the desktop to answer any questions about these artworks and the desktop would show the score and the answering time. Visitors were rewarded with special animation if answering correctly within the time. The idea of using the table as tangible interface was inspired by the traditional way how people enjoy Chinese paintings and calligraphy-they put artworks on a long table for detailed appreciation because of the long scale of creations.
Video–>http://www.youtube.com/watch?v=bN3yx2DM62w
Date: 2004/1-2005/4
Client: The National Palace Museum (Taipei, Taiwan)
My contribution: Multimedia programming (the interactive table)
Supporting the setting of hardware
**Disclaimer: This project was developed with Techartgroup. I claim no ownership over it.
Published on March 22, 2003 by admin